Developing elementaries
The easiest way to develop Cubbles elementaries is to modify the base sample contained in the vanilla boilerplate. In this section, we will give some recommendations to help you with that process. Below, we present an overview of the development process of a compound:
Prerequisites
To start developing Cubbles elementaries using the vanilla boilerplate, this should be cloned locally and all dependencies should be installed (See this guide for more information).
Development considerations
The vanilla boilerplate
includes a boilerplate for an elementary component called elem1
. An elementary component has a manifest definition, a logic, and a view. You should rename this folder according to your needs. The name of the folder will be used to set the artifactId
of your elementary in the built version of the final manifest.
Additionally, you should edit the following files according to your needs:
The MANIFEST.elementary.js
It contains only the manifest definition of the elementary. As you may notice, it is a javascript script; thus, you have more freedom to play with the definition, but after building, it should be JSON and Cubbles manifest valid.
The following are the valid properties of an elementary manifest definition:
{
"artifactId": , // Set automatically during building process
"resources": [],
"slots": [], // Optional
"dependencies": [], // Optional
"runnables": [], // Optional
"dependencyExcludes": [], // Optional
"description": "A description" // Optional
}
Check this to know the type and structure of values that each property can take.
About the artifactId
The artifactId
of your elementary is set automatically during the building process. By default it has the following format: [webpackageId]-[artifactId]
. The webpackageId
will be determined from the name
property of the package.json
file. And the artifactId
will be based on the name of the folder that contains the component.
For instance, the artifactId of the elem1
elementary contained in vanilla boilerplate
will be cubbles-vanilla-boilerplate-elem1
, since the name
property of the package.json file
is @cubbles/vanilla-boilerplate and the container folder is called elem1. Note that the special characters (i.e., @ and /) of the name property were removed since artifactIds
should be valid HTML elements names.
The element.html file
It contains the view of the elementary. You should remove the sample code except for <template>
tag, here you should add the html code of your elementary. Also, have into account that the id="<%= elementName %>"
attribute of that tag will be replaced with the artifactId
defined in the MANIFEST.elementary.js
. If you remove this attribute your elementary will not work properly. Similarly, if you hard code the id attribute and then change the artifactId in the manifest, you will have to update this manually or the elementary will not work. So, after edition your element.html
file may look as follows:
<template id="<%= elementName %>">
... Your own code goes here
</template>
The element.js file
This file contains the logic of the sample elementary. To define the behavior of an elementary you should use the CubxComponent. The most important step is to define the is
property of this object using the artifactId
of the elementary, which is defined automatically during the building process. Then, if you want/need, you can define the life cycle associated methods of an elementary. Also, you may want to add listeners for changes in the slot values and implement additional methods to control the behavior of your elementary.
// imports
(function () {
'use strict';
CubxComponent({
is: '/* @echo elementName */',
// Life cycle methods
created: function () { },
ready: function () { },
connected: function () { },
disconnected: function () { },
contextReady: function () { },
// Slot changes listeners
model[SlotId]Changed: function () { },
// Additional code
yorOwnMethod: function () { }
});
}());
Since the vanilla boilerplate
uses webpack to build a distribution version of the webpackage and uses preprocess-loader and babel-loader to load javascript files, you can import other scripts and style files, which are loaded with style-loader, css-loader and postcss-loader.
The element.sss file
It contains the style of the sample elementary using sugarss. It could also be a CSS style sheet. As you may have noticed, in this sample elementary, this style was imported in the element.js
file.
The SHOWROOM.html file
After building your webpackage, the dist version of this file will have a working demo of your elementary. You don't need to add any code to make to work unless you want to improve it.
Testing your elementary
While developing your compound, you can run the npm run build
command to build a developing dist version of your webpackage. Then, you should run the npm run start
command to start a local web server and be able to run SHOWROOM.html
file to watch your component working.
For more information about those and other commands, check this guide.